For those of you who know me as a wanna-be video game developer, you may know that I have been documenting my journey learning various game engines and coding languages at my Game Dev Log page. For the rest of you, well, I guess I’m sorry you weren’t let in to that part of my life. But in my defense, you could have asked. I mean, how much do you really care about me if you don’t even ask about my passions. What a jerk you are.
Anyway, I recently completed my first GameMaker Studio course. I took to GameMaker faster than I thought I would. Compared to my first game engine attempt, Unity3D, GameMaker is so much simpler. However, it’s only because I’ve attempted to learn programming–and had become familiar with programming at a conceptual level (knowing about loops, statements, functions, etc)–that GameMaker came as easy as it did.… Read the rest