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Spook: Science Tackles the Afterlife
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A Murder of Codes – The Deaf Duck Podcast EP06
Posted 5 March 2016 / By Caleb J. Ross / The Deaf Duck


When I was growing up, meeting people on the internet was simultaneously a social death wish and a real life death wish. Generally, things that are perceived as dangerous (such as climbing the highest in a tree or, more specific to this topic, being in the same room with strangers who apparently have trouble making friends the old fashioned way, presumably because they are insane serial killers) these dangerous things would be rewarded with a few high fives and a chorus of “wow, mans.” But online meetups didn’t work that way. If you meet someone IRL (an acronym which also didn’t exist back then), you were thought to be deserving of your murder. After all, you were the one who willingly embraced said potential murdery situation. Things are different now. Legitimate relationships start online. Which is bullshit, because I recently met up with some people, and those people are not part of a once-shunned internet meetup group.

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Something OnClicked() for me – The Deaf Duck Podcast EP05
Posted 1 January 2016 / By Caleb J. Ross / The Deaf Duck

Unity Podcast Ep 05 Something OnClicked() for me

Please don’t hate me for my lack of new episodes lately. Before you judge, please hear me out…I was playing a video game. Normally, that would not be a great excuse, but it kinda makes sense here, right? I mean, I am learning to make games. It would be like wanting to be a chef by refusing to let tasting food get in my way.

I’m back, though, and should be full-steam-ahead within the next few weeks (I think I’m just about finished with Fallout 4). Until then, bite off a chunk for this tasty episode in which I discuss my recent revelation regarding scripts and how they interact with each other. I’m pretty much a genius now, guys.
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Mentionables:

Music credit: Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

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What’s a Game Engine? – The Deaf Duck Podcast EP04
Posted 2 November 2015 / By Caleb J. Ross / The Deaf Duck


In this week’s episode I start off by apologizing for this not being a weekly podcast. Oops. But then I quickly(ish) get into my progress with Unity, with C#, an update on my newest game project, and I even have time to talk a bit about what a game engine is (see, the title of this episode isn’t just a trick).

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Highlights:

  • I’ve finished the C# Fundamentals for Absolute Beginners course!
  • I just finished lecture 80 in the Learn to Code by Making Games Unity course on Udemy!
  • The importance of a game design document
  • What is a Game Engine?
  • My game dev roadmap

Mentionables:

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The Beginner’s Guide game and being comfortable with ignorance – The Deaf Duck Podcast EP03
Posted 15 October 2015 / By Caleb J. Ross / The Deaf Duck


In this week’s episode I dig a bit into the game The Beginner’s Guide. While The Deaf Duck is not a game review podcast, The Beginner’s Guide touches on an aspect of creation (any creation really, but in this case video games) that’s often discussed but rarely (that I know of) with the video game medium: Can a person have a satisfying creative life without having objectives for his art? In other words, can one create simply for creation’s sake?

Be a deary and share this podcast with friends who, probably like you, are new to C# and Unity. You can subscribe via RSS or iTunes.

And now for the show notes part of this blog:

Mentioned Resources

C# Namespace Class Method Statement

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Nouns, Verbs, and Classes – The Deaf Duck Podcast EP02
Posted 5 October 2015 / By Caleb J. Ross / The Deaf Duck

Unity for beginners podcast ep02

Welcome back to The Deaf Duck Podcast, where I, Caleb, document my journey with Unity3D from absolute beginner to +1 absolute beginner, which is still a beginner….ha, math jokes. Absolute. My primary motivation for this podcast is to keep me motivated within the world of intimidating coding forums and unfair anger toward those of us trying to learn.

Be a deary and share this podcast with friends who, probably like you, are new to C# and Unity. You can subscribe via RSS or iTunes.

And now for the show notes part of this blog:

Mentioned Resources

Mentioned Non-resources

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2
About me and why I care about Unity – The Deaf Duck Podcast EP01
Posted 1 October 2015 / By Caleb J. Ross / The Deaf Duck

Unity for beginners podcast episode 01

Hey’s it’s another podcast from Caleb J. Ross (me)! I know, I know, that exclamation point is totally warranted.

Join me as I delve into the world of Unity (the 3D game development engine, not the concept of emotional togetherness). I know almost nothing about programming, but I love video games. And you know what they say, loving is half the battle (the other half is being flamed in forums for being new and not knowing about programming).

I plan to release an episode every week or so. Please check back here at calebjross.com for future episodes. Subscribe via RSS.

Show notes and mentionables:

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Review Day: a Ninja Book, A VHS Tape, and a Kind of Fly Swatter (ep03)
Posted 1 September 2015 / By Caleb J. Ross / Webster Creasemuffin Jr. III's Trading Post

 

Today Webster Creasemuffin Jr. III takes us with him as he explores one of his greatest pastimes: reviewing things.

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Books I’ve Written
AsAMachineAndParts-Re-issue-medium-175 Version 3 front cover-175 StrangerWill-reissue-175 CharacteredPieces_1stEdition-175 Version 2 front cover-175
Essays I’ve Written
In Lieu of Emo I Listened to the Metroid Theme
It Takes a Man to Get a Vasectomy: The History of the Vasectomy and 5 Things You Probably Didn't Consider Before Getting One
Tiny People in Your Semen: The Discovery of Sperm