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Unity Podcast Ep 05 Something OnClicked() for me

Please don’t hate me for my lack of new episodes lately. Before you judge, please hear me out…I was playing a video game. Normally, that would not be a great excuse, but it kinda makes sense here, right? I mean, I am learning to make games. It would be like wanting to be a chef by refusing to let tasting food get in my way.

I’m back, though, and should be full-steam-ahead within the next few weeks (I think I’m just about finished with Fallout 4). Until then, bite off a chunk for this tasty episode in which I discuss my recent revelation regarding scripts and how they interact with each other. I’m pretty much a genius now, guys.
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Mentionables:

Music credit: Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/Read the rest


In this week’s episode I start off by apologizing for this not being a weekly podcast. Oops. But then I quickly(ish) get into my progress with Unity, with C#, an update on my newest game project, and I even have time to talk a bit about what a game engine is (see, the title of this episode isn’t just a trick).

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Highlights:

  • I’ve finished the C# Fundamentals for Absolute Beginners course!
  • I just finished lecture 80 in the Learn to Code by Making Games Unity course on Udemy!
  • The importance of a game design document
  • What is a Game Engine?
  • My game dev roadmap

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In this week’s episode I dig a bit into the game The Beginner’s Guide. While The Deaf Duck is not a game review podcast, The Beginner’s Guide touches on an aspect of creation (any creation really, but in this case video games) that’s often discussed but rarely (that I know of) with the video game medium: Can a person have a satisfying creative life without having objectives for his art? In other words, can one create simply for creation’s sake?

Be a deary and share this podcast with friends who, probably like you, are new to C# and Unity. You can subscribe via RSS or iTunes.

And now for the show notes part of this blog:

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Unity for beginners podcast ep02

Welcome back to The Deaf Duck Podcast, where I, Caleb, document my journey with Unity3D from absolute beginner to +1 absolute beginner, which is still a beginner….ha, math jokes. Absolute. My primary motivation for this podcast is to keep me motivated within the world of intimidating coding forums and unfair anger toward those of us trying to learn.

Be a deary and share this podcast with friends who, probably like you, are new to C# and Unity. You can subscribe via RSS or iTunes.

And now for the show notes part of this blog:

Mentioned Resources

Mentioned Non-resources

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Unity for beginners podcast episode 01

Hey’s it’s another podcast from Caleb J. Ross (me)! I know, I know, that exclamation point is totally warranted.

Join me as I delve into the world of Unity (the 3D game development engine, not the concept of emotional togetherness). I know almost nothing about programming, but I love video games. And you know what they say, loving is half the battle (the other half is being flamed in forums for being new and not knowing about programming).

I plan to release an episode every week or so. Please check back here at calebjross.com for future episodes. Subscribe via RSS.

Show notes and mentionables:

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